Shana Vandercruysse
Shana Vandercruysse
Character Artist
Berlin, Germany

Summary

Hi there!

I'm Shana, I'm an allround character artist, currently working on a cool mobile game in Berlin. I've been playing around with sculpting anatomy, goofy faces, textures, rigging, lighting and rendering for - gosh - has it been 10 years?

Right now I work at Snowprint studios, which is a wonderful indie startup creating pretty cool mid core strategic mobile games. They have a high visual standard and that's basically why I love working there. I'm their principal character artist, which means that on a day to day I get to do all the things I love doing!

Before working with the lovely people at Snowprint I was a freelance Character artist for a few years, working on exciting well known projects such as Fortnite, but also exciting lesser known projects for advertisement, 3D print - toy industry, retail and more.

In what now seems a distant past I was also a lecturer at Digital arts and Entertainment for e few years, a university college in Belgium that delivers quality game dev students to the industry. There I was responsible for the Character art courses and rigging courses, next to teaching basic 3D and photoshop skills. This college is also the place where I learned my very first game art skills as a student <3

Skills

Realtime game artDigital SculptingCharacter ModelingFacial Rigging & AnimationFacial expressionsAnatomyPBR Texturing

Software proficiency

3ds Max
3ds Max
Keyshot
Keyshot
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush

Productions

  • Fortnite epic games cover 410x410.jpg.optimal
    • Video Game
      Fortnite
    • Year
      2017
    • Role
      Character artist
    • Company
      Airborn - Epic
  • Divinity original sin cover
    • Video Game
      Divinity 1 - Original Sin
    • Year
      2014
    • Role
      Character artist, Rigging, Environment animator, character/creature animator,
    • Company
      Larian Studios

Experience

  • Principal Character Artist at Snowprint Studios Berlin
    Berlin, Germany
    October 2018 - Present

    As a principal character artist I oversee a wide variety of things, all concerning the characters in our game.

    I establish the look of our characters, create highpoly render-models as well as lowpoly in-game models, oversee planning, manage outsourcing, take care of rigging, rendering and more.

  • Freelance Character Artist at Xiola
    Hasselt, Belgium
    January 2017 - January 2018

    Xiola contacted me with the amazing opportunity to work on a nation wide courtesy campaign for the Belgian railway company. Up to this day my work is to be seen in all trains and station in Belgium on little plaques and large posters, telling people how to behave on and around the trains!

  • Freelance Character Artist at Airborn Studios
    Berlin, Germany
    March 2017 - September 2018

    Through Airborn studios I was able to work on a handful of heads and skins for the characters in Fortnite by Epic. Some of them are still not present in my portfolio though :D

  • Freelance Character Artist at GlobeTrade
    Kortrijk, Belgium
    June 2016 - Present

    GlobeTrade provided me with the awesome opportunity to sculpt and design toys and figurines for them! They work for many big licenses like Warner bros, Disney, Marvel and so on.

  • 3D arts Lector at Howest University - Digital Arts and Entertainment
    Kortrijk, Belgium
    September 2012 - September 2016

    Digital Arts and Entertainment (DAE) is one of the worlds best Game Art schools, located in Belgium. I was a teacher, community manager and study coach here for a couple of years; leading the Character art programs (3D basics, Zbrush and Rigging), organizing events and party's and taking care of the well being of my students.